Spear of Virtue
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Spear of Virtue
- 4m Range
- Fast
- Melee Skill
- Skill Type: Light, Fist
- A forward thrust which deals strong Light Damage over time.
- ... (Main-hand) Damage
- ... Light Damage every 3.0 seconds for 18 seconds.
- Cost: [135 at Level 150] Power
- Requires:
- Clears All Gambits
- Cooldown: 0.8s
General Information
Class: Warden
Level: 27
Stance: In the Fray - Stance
Effects
This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill Gambit Default, and upon use, resets the Gambit Panel.
Using this skill applies Spear of Virtue - Light to the enemy target.
Skill Interactions
This skill is replaced by Javelin of Virtue when toggling Assailment - Stance.
The duration of Spear of Virtue - Light is increased by 3 seconds if Warden's Triumph is applied to the Warden.
Trait Interactions
Determination trait tree
- The trait War-cry increases the initial damage of this skill by up to 10%.
Recklessness trait tree
- The trait Close Quarters Combatant increases the damage of this skill by up to 10%.
- The trait Foe of the Darkness increases the bleed damage of this skill by up to 20%.
- The trait Aggravating Wounds increases the Critical Chance of this skill's bleed by up to 10%.
- The trait Deep Wounds increases the Critical Damage of this skill's bleed by up to 20%.
- The trait Lasting Impression increases the duration of Spear of Virtue - Light by up to 6 seconds.
- The set bonus Unconventional Strikes increases the initial damage of this skill by 5%.
- The set bonus Martial Fury increases the duration of Spear of Virtue - Light by 3 seconds, and increases the damage of this skill by 10%.
Assailment trait tree
- The trait Bane of Shadow increases the bleed damage of this skill by up to 20%.
- The trait Diminished Targets makes this skill apply Diminished Target to the enemy target. Further ranks increase the duration of the effect by up to 30 seconds.
See Mitigation Reduction Skills for a list of all skills that reduce enemy mitigations.
Tracery Interactions
- Marked and Diminished Target Potency increases the potency of Diminished Target by up to 2.2%.
- Fist Gambit Damage & Critical Chance increases the Critical Chance of this skill by up to 5.5% and the bleed damage by up to 11%.
- Fist-Spear Gambit Damage over Time increases the bleed damage of this skill by up to 33%.